Korine Trieu
Junior Technical Designer

General Information
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Genre:
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Camera/View:
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Solo and/or Multiplayer:
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Game Engine:
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Action, Roguelike
Third Person Camera
Solo
Unreal Engine

Features
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Stats System
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Random Spawner
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AI
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XP System
Tech
Stats System
Modifiable statistics of the player's character, like speed, fire rate, etc...
The value of a stat changes based on the number of points put in them.

Random Spawner
Spawn of objects (random location and type) according to the size of the room.
There is a spawner in the scene that retrieves the size of the room at the BeginPlay. It then uses this value and a random to spawn the objects.

AI
Enemy that can detect and fire at the player's character.
Use of a state machine to handle the AI's behaviour.

XP Sytem
Levelling up gives skill points to upgrade the character.
A function ModifyLevel is called whenever experience needs to be added/removed.
